Paul O'Flaherty

Brain to mouth filter removed since 1978

Archive for the 'Games' Category

11 November
2009
0Comments

Call of Duty: Modern Warfare 2 vs The Video Game Nazis

I will protect your kids!

I will protect your kids!

The release of Call of Duty: Modern Warfare 2 has all the parents and computer game Nazis up in arms again. I’ve been listening to all the wing-nuts on Liveline (a radio show here in Ireland – here’s the

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

.). Once again they’re calling for the banning of violent video games, for the restriction of our rights and civil liberties as adults because, and to put it as midly as I possibly can, they suck as parents.

Let’s make something perfectly clear CoD: MW2 is rated as 18’s in Ireland. That means that anyone younger than that should not even be able to purchase it. If you go into a games store or video store like Blockbuster to buy it you will be asked for identification to prove you are over 18. Asked for ID in the same way as if you were buying alcohol or cigarettes and similar penalties apply to those stores caught selling over 18’s game to minors.

It is not targeted at anyone younger than that and it is not intended for anyone younger than that.

If your child is playing a game rated for people 18 years of age and older you have to ask yourself some fundamental questions as a parent. Questions such as, how did my child get this game? Where did they get the 55+ euros ($82) to pay for it? How did I not know they got it? Why am I continuing to allow them to play such games when they are clearly underage?

Why am I being mad at the computer game industry when the clear and simple fact is that I have failed as a parent? Why do I expect the government to restrict the rights of adults because I fail to enforce existing rules on my children?

At least some sanity has been shown by British politicians with the bitch slapping of  MP Keith Vaz by Labour MP Tom Watson, when he attempted to make it an issue before parliament.

‘Nuff said.

06 September
2009
4Comments

Go C64 Retro On The iPhone

c64 iphone manomio Manomio’s C64 emulator for the iPhone / iPod Touch has finally been approved by Apple and is available in the App store at $4.99.

As a long time C64 fan from back in the day, I’m über excited about this and looking forward to some old school gaming on the move.

It appears that Manomio will be selling game packs which can be purchased separately (besides the few that ship with the emulator) but I’m wondering if they will ever make some provision to upload your own?

I’ve got drawers full of old C64 games and disks, most of which have already been transferred to the PC (or just downloaded form emulator sites considering I have the originals) that it would be cool to have on the iPhone. Also, I’m sure that as diligent as Manomio may be, they’re be many titles that they just can’t find the original publisher for and that the community could upload.

We’ll have to wait and see what they’re plans are I guess.

14 August
2009
0Comments

Wolfenstein Official Launch Trailer

Wolfenstein 3D

Wolfenstein 3D

I’ve been a Wolfenstein fan since the very beginning, way back in 1992, in fact I’m sure I still have the original knocking around here somewhere.

With that in mind, it goes without saying that I am very much looking forward to getting my hands on the new Wolfenstein when it’s released, which should be next Tuesday, August 18th.

You can check out the trailer for the new Wolfenstein below and i’f you’re feeling a little nostalgic you can download the original Wolfenstein 3D and have some “old skool” fun kicking Nazi butt!

04 July
2009
5Comments

Download Maelstrom (Game) for Windows, Linux, Mac for Free

Maelstrom

Classic games are awesome and while some fade into the vast dark reaches of lost memory, there are some that stand the test of time.

Maelstrom stands the test of time and then some. Still highly addictive and highly entertaining, this space shooter of the asteroids ilk is still kicking ass since it’s original shareware release in 1993.

Since it’s Mac (Power PC) release it’s gone on to be ported to Linux and Windows as well as being (as far as I know) GPL’d.

I love this game and so did all my friends back in 1993 when we were playing it in the computer lab in school. In fact, we loved this game so much, that a bunch of us made our own version of it called “Spacers 2.3”, which has since been lost to a 3.5 inch disk in the bottom of somebody’s old sock drawer!

So, today I’m bringing some of those memories back and invite you to play along with me.

If you want to join in the fun, here are the download links for the platform of your choice.

Maelstrom 3.0.6 Binaries Download

Linux:
Maelstrom-3.0.6-1.i386.rpm
Maelstrom-3.0.6-1.ppc.rpm
Windows 95/98/ME/NT/XP/Vista:
Maelstrom-3.0.6-Windows.zip
BeOS:
Maelstrom-3.0.6-BeOS.zip
MacOS X:
Maelstrom-3.0.6-MacOSX.zip
MacOS Classic:
Maelstrom-3.0.6-PPC.sea.bin

You pilot your ship through the dreaded “Maelstrom” asteroid belt — suddenly your best friend thrusts towards you and fires, directly at your cockpit. You raise your shields just in time, and the battle is joined.
The deadliest stretch of space known to mankind has just gotten deadlier. Everywhere massive asteroids jostle for a chance to crush your ship, and deadly shinobi fighter patrols pursue you across the asteroid belt. But the deadliest of them all is your sister ship, assigned to you on patrol. The pilot, trained by your own Navy, battle hardened by months in the Maelstrom, is equipped with a twin of your own ship and intimate knowledge of your tactics.
The lovely Stratocaster R&R facility never sounded so good, but as you fire full thrusters to dodge the latest barrage you begin to think you’ll never get home…

As a bonus, check out this page where you can download additional sound packs for Maelstrom and check out the “ReadMe” in the .zip file to see how to enable networked multiplayer Maelstrom!

Enjoy!

21 May
2007
4Comments

StarCraft 2 is coming. There goes my life!

StarCraft II I’m blatantly stealing Blizzards byline for the StarCraft II CGI announcement video but “Hell it’s about time”.

I seriously doubt that there is anybody reading this who doesn’t have at least a passing knowledge of StarCraft so I’m going to save you the back story and just give you a quick run down:

StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. These three distinct and powerful races will clash once again in the fast-paced real-time strategy sequel to the legendary original, StarCraft. Legions of veteran, upgraded, and brand-new unit types will do battle across the galaxy, as each faction struggles for survival.

Featuring a unique single-player campaign that picks up where StarCraft: Brood War left off, StarCraft II will present a cast of new heroes and familiar faces in an edgy sci-fi story filled with adventure and intrigue.

Features of StarCraft 2 include:

  • Fast-paced, hard-hitting, tightly balanced competitive real-time strategy gameplay that recaptures and improves on the magic of the original game
  • Three completely distinct races: Protoss, Terran, and Zerg
  • New units and gameplay mechanics further distinguish each race
  • Groundbreaking single-player “story-mode” campaign
  • Vibrant new 3D-graphics engine with support for dazzling visual effects and massive unit and army sizes
  • Full multiplayer support, with new competitive features and matchmaking utilities available through Battle.net
  • Full map-making and scripting tools to give players incredible freedom in customizing and personalizing their gameplay experience

Make sure you drop over and visit Starcraft2.com for all the info including some downloadable artwork, desktop wallpaper, screenshots and videos.

On a side not, the videos that you download from Starcraft2.com use the “Blizzard Downloader” to download. This is the same client as used for updating World Of Warcraft.

Here are some StarCraft II videos I found on YouTube which show one of the cinematic intro sequences as well as some actual gameplay footage.

What little free time I had up until now will be completely gone once StarCraft 2 is released. :)

11 May
2007
0Comments

O’Flaherty Episode #12 – Blizzard bashing!

Blizzard Bashing!

I’m in a ranting mood today bashing everything within reach.

Great music from The Joules.

Links

Credit

 

Subscribe to Podcast Feed:Subscribe to OFlaherty

Download Podcast MP3:

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

  10.6 Mb 0:15:30

Visit the blog at http://pauloflaherty.com or email paul.oflaherty@gmail.com

Leave a voice message via GTalk or mp3 at paul.oflaherty@gmail.com

Vote for me on FuelMyBlog.com

24 April
2007
5Comments

Revisiting Second Life

Second Life I’m revisiting Second Life today because I’m going to a Second Life Expo at the Studenternes Hus in Næstved later today.

It’ been a long time since I even looked at Second Life, but it’s been getting a fair amount of media attention in Denmark lately.

Installed the client on this machine (Vista) and headed off to sign up for an account. 

What’s My Name? 

The Sign up page is where I encountered the first thing that bugs me about SL. When signing up I can’t choose which last name I want to use.

Linden Labs allow you to choose any first name you want (up to 13 chars) but you can only choose from a list of predetermined last names.

I’m not sure what the reasoning behind this is, but it does strike me as a little strange.

Second Life SignUp

Interminably Slow?

Once inside the game (and game is a very debatable term with regard to SL) I’ve found myself asking why it’s so slow.

This machine is no slouch. It runs World of Warcraft respectably which is an achievement considering all WOW’s know speed issues with Vista.

The graphics in second life remind me of the Anarchy Online, which were good a few years ago, but are simply sub par for today’s online worlds. Just look at the beauty of WOW.

I’m not referring to the landscape, as this is a user generated world where the users generally aren’t professional designers,  but the quality of the avatars.

Yet comparing the graphics to AO may be giving Second Life more credit that it deserves. After all, AO’s avatars animated smoothly and don’t move like arthritic crane flies with steep poles up their behinds.

Second Life in Game

The screenshot above is of my avatar “Ick Oh” (don’t ask)  standing in the entrance of the TV2 (One of Denmark’s national TV stations) in SL. It took more than a minute for all the textures to load in properly and that was with the  streaming music turned off.

A quick check of the SL system requirements do state that a cable of DSL connection is required, but there is no indication at to what kind of speed requirements.

My experience today would indicate that you’d require a minimum of a 1MB download speed to have a reasonable experience within SL.

If you’re not on 1MB or higher then steer clear of SL.

I haven’t yet tried to build anything in SL, and it’s doubtful I ever will but I do know SL world is user generated and I’m assuming that the majority of textures used to create areas are stock, with the exceptions of things such as logos and the pictures on the wall in the screenshot above. But I do have to wonder at the long loading times when entering areas such as the TV2 building above.

Would a loading screen be better instead of just watching textures appear bit by bit?

I still don’t get Second Life!

Loading times aside, I still don’t get SL. I simply can’t / don’t understand the appeal of a world without goals. When you enter second life you can browse around areas and interact with outer people, but there is no clearly or loosely defined goals.

Maybe it’s just the fact that I’m goal orientated. I’m always working towards something. There is always something I want to achieve. Even relaxation has goal, as the time to relax is a reward for working towards my goals and should be enjoyed. That may simply be vegging out on the couch, but if I’m not enjoying my relaxing time there’s something wrong.

With that in mind, SL is at odds with my personality, because once you’ve explored the areas SL has to offer and made a few friends, there are no goals to achieve.

I can’t see my self wandering through SL looking for something to entertain me or attract my attention.

Maybe that’s why I like WOW  as it’s so goal orientated.

Am I missing something?

Maybe I’m missing something when it comes to Second Life? I can’t see how that many people would be attracted to this type of world.

Their homepage quotes the following stats:

Total Residents: 5,824,516

Logged In Last 60 Days: 1,769,831

Online Now: 21,101

It occurs to me that the number of people logged in the last 60 days is probably the only number they should claim as residents. After all, 60 days is a long time on the web and if somebody hasn’t returned in that time, it’s pretty unlikely that they will.

Also, considering the number of people, like myself, who have created accounts just to see what all the hype is about.

I have no proof of this, it’s just my gut speaking, but I would suspect that SL’s real active user base is probably in the 400,000 to 700,000 user range with probably 70 – 80% of those being basic free members (that’s a conservative percentage is favor of SL. Again my gut tells me that it is probably more like 90% of members are free).

Again, I have no proof to back that up. It’s just my just speaking based on my experience of SL and the statistics on the SL website.

Residents Logged-In During Last 7 Days : 476,491

Residents Logged-In During Last 14 Days : 679,933

Residents Logged-In During Last 30 Days : 1,022,177

Residents Logged-In During Last 60 Days : 1,769,831

Total Residents : 5,824,516

I just can’t see that many people paying $9.95 a month and possible additional land ownership charges to roam a virtual world without goals.

But it must be said, that virtual worlds without goals will appeal to a lot of people who wish have a “place to go” online. Just not me!

 

Maybe I’ll learn something?

Maybe I’ll learn something of interest at the SL show today. Maybe I’ll come home with a reason to spend time in SL. Maybe I’m missing the bigger picture.

If I am, then it will be a revelation to me and you’ll get to read about it here.

If not, this will be the last post I write about specifically about SL unless there is some major innovation or scandal.

08 March
2007
0Comments

Free your mind! Emotiv Systems make you Neo!

It works! But you’ve got to believe it works!

No, I haven’t been watching the Matrix again! GameSpot is reporting on “Project Epoc” (press release) from Emotiv Systems, who have unveiled a helmet with essentially allow you to control games using voodoo mind control!

Image Project Epoch Helmet Emotiv Systems today unveiled a brain/computer interface system with a helmet and software applications at the Game Developers Conference in San Francisco. The Project Epoc system can move objects based on a gamer’s thoughts, reflect facial expressions, and respond to the excitement or calm the gamer mentally exerts, the company said.

Sensors in the helmet pick up on electric signals in the brain. The system software analyzes the signals emitted by the brain and then wirelessly relays what it detects to a receiver. The receiver is plugged into the USB port of a game console or PC, according to Randy Breen, Emotiv’s chief product officer.

The thing that really drew my attention to this story is the following piece of the article which imply’s that a level of faith in your own ability is required to effectively use the device. (Are the Wachowski brothers on Emotive Systems marketing team?)

Anecdotally, the system seems to work best with children and others open to believing in their capability, according to Breen. It seems that gamers who believe in their ability to manipulate the virtual world with their brain–the kind of people who are skilled at using their imagination, in other words–are better at using the device.

“The detection works best when you think about that action in a particular way, repeating that thought pattern,” Breen said.

“We have had a number of kids try the equipment, and they often get the best results right away,” Breen said. “Part of that is because the kid doesn’t have the same kind of barriers as an adult does. Lots of kids can fantasize about moving a cup and believe it.”

Wannabe Neos everywhere will have to wait until 2008 to flex their mind muscles.

Via /. Image from Emotiv.com

15 February
2007
12Comments

WOW Europe Accounts still down

The WOW Europe forums are starting to fill up with angry folks who can’t create accounts to play their shiny new Warcraft or add time to their existing accounts.

We’ve had just one post from Blizzard about this so-far:

  • 0. 15/02 Account pages unavailable  |  15/02/2007 17:12:00 UTC

The Account Management and Account Creation pages are currently unavailable.
We’re working on having them up and running again as soon as possible, but currently have no ETA.
If you require urgent changes on your account, please contact our Account and Billing department (http://www.wow-europe.com/en/support/accountbilling.html).

That’s not very helpful, and it was over 7 hours ago. Looking at the the forum threads about this it looks like the account pages have been offline for at least 15 or 16 hours now, if not more. (They’ve definitely been gone since 3pm CET but I can see posts from other users since before then).

So come on Blizzard, how about throwing us some info here. I can see from the forums that new users are not happy with their first WOW experience. Buying the game and then being not able to play.

I can understand if you guys are having technical difficulties (what could be this major?) but at least keep us paying customers up to date and informed!

15 February
2007
2Comments

Splash Casting

Splash Cast Rex has been raving about Splash Cast for weeks now, and since the World of Warcraft accounts page is still unavailable on wow-europe.com, I thought I would do a little tweaking to my podcast page.

The first thing you’ll see at the top of the page is now a SplashCast player, so you can listen to the podcast on the page without having to download it. Pretty cool (except I want to figure out how to kill the background in the player).

Also, the podcast episodes now appear as full posts! Previously they were summarized requiring you to click through to the post to use the links and download the mp3’s. But now you can just click away.

I’ll probably do some more tweaking tonight if I can’t get in to create my new WOW account. frigid bitch is in WOW now! I’m so jealous, it’s like the second set of Burning Crusade and WOW disks are just taunting me with their plastic wrapped shininess!

15 February
2007
0Comments

Burning to play

So, I bought new copies of World of Warcraft and Burning Crusade today, so that frigid bitch and I can play together, side by side on our home network.

I would be playing now, and not blogging except that the account creation and management pages are unavailable of wow-europe.com.

They’ve been down for at least the last two hours.

I wonder how much longer?